New Eberron story (lead-in)
It was funny…we sent email after email about the numerical advantages of these characters, entering a state where there was some pressure to take advantage of the carde blanche attitude of the game, along with all the new classes that became available with this latest book purchase.
Then…the evening before we started…it all of a sudden became about the GAME instead of the min/maxing. We started talking about the characters’ stories and the backdrop of the game (beyond “exploration and treasure acquisition”) and the beginnings of a potentially VERY fun group came into being.
The campaign follows the story of the Four Winds Adventuring Company, a very famous and successful adventuring group operating out of upper Sharn. The foundation of Four Winds came when two rival treasure hunters were in a race to get an ancient goblin idol from UnderSharn. They got to the idol at the same time and each laid a hand on one side of it and looked across at each other…..just in time for the trap to spring. In the end, another rival got the idol and the two of them were stuck in UnderSharn and had to rely upon each other to get out of the trap and UnderSharn itself. From that point the two decided they could be infinitely more successful if they pooled their resources and have been best friends since. As the years passed they brought in other talent, first a human woman they found in Droam fighting in gladiatorial arenas for money, then some new type of psionic warforged they found lurking around lower Dura in Sharn, then a quiet priest of the Host who, for reasons he has not seen fit to share, has attached multiple daelkyr symbiotes to himself.
Noone can really say they know anyone else in the group and everybody has their own secrets and reasons for being there…but together this group is one of the most successful adventuring companies in Sharn. They will go anywhere, acquire (almost) anything (treasure, damsel or otherwise), and their success ratio makes them in demand by nobles, dragonmarked houses and affluent men and women in Sharn and beyond.
We begin with the story of the single stupidest job the group has ever taken…

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